Maya – Remove all namespaces
When you gather all the namespaces in the scene, make sure you avoid the Maya built-in namespaces. Then start removing, deepest first. I usually use this to clean a scene after I have imported all references. If you still have references in the scene, this may cause unwanted object renames. In that case, proceed with caution.
Thank you Aaron, you made my day!
Glad I could help!