Maya – Package/Serialize animation from objects
I’ve always needed a way of serializing animated and/or static values out of Maya and so I thought I would…
I’ve always needed a way of serializing animated and/or static values out of Maya and so I thought I would…
I found this to be very useful when working with rigs and animators. This will either make all mesh selectable,…
When you gather all the namespaces in the scene, make sure you avoid the Maya built-in namespaces. Then start removing,…
Here we will import all references starting with the top most nodes, we then collect all nested children and continue….
Maya files from old scenes or different workstations with different plugins can clutter up the Maya scene with “requirements” that…
This will load all unloaded references including all children: Sometimes there can also be orphaned referenced nodes that are no…